#pragma once

#include "Core/Core.h"

namespace WafDemo { namespace AI
{
class AICharacter;
}}

namespace Game { namespace Level
{
class Object;

class Level
{
public:
    Level();
    ~Level();

    void Update();
private:
    WafDemo::AI::AICharacter*   m_Character;
    Object*                     m_Door;
};

}}

